I plan to add a couple new exotic enemies, and there might be room for one or two other little things as well. v2.1.0 will also include some amount of side content, but it will probably be fairly small.I may also make some smaller changes to the other heroes as well, depending on how things shake out. I’m generally happy with how she performed during the beta, but such a large addition to the game is definitely going to need some refinement over time. The largest changes in v2.1.0 will be focused around the game’s heroes, with a big emphasis on the Duelist.My current plan is for the next major update to be v2.1.0, which will mostly be focused on responding to any balance or general gameplay issues that appear as dust settles from the Duelist’s release. Nerfs to: Warrior’s ID talent, heroic energy talent, double jump talent, and smoke bomb ability.Smaller nerfs to: rings of furor and evasion, blocking enchantment, timekeeper’s hourglass, alchemist’s toolkit, and wand of fireblast.More significant nerfs to: shields, wands of corruption and regrowth, chalice of blood, and ethereal chains.Buffs to: shrug it off talent and wild magic ability.Buffs to: pickaxe, rings of energy and arcana, glyphs of repulsion and flow, and horn of plenty.
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